Skip to content

Swissarmy Chainsaw Blog

The various things I'm doing

Category: Rigging

building-a-realistic-character-for-games

Characters, Games, Maya, Rigging, virtual reality

https://80.lv/articles/building-a-realistic-character-for-games/?utm_source=facebook&utm_medium=post&utm_campaign=boosting&utm_term=lookalike

March 12, 2018March 12, 2018 swissarmychainsawLeave a comment

21-maya-plugins-you-need-in-your-life/

Maya, Python, Rigging

21 Maya plugins you need in your life

February 10, 2018 swissarmychainsawLeave a comment

bh_pathAnim launch video

Maya, Python, Rigging

http://graphite9.com/blog/

 

 

February 8, 2018 swissarmychainsawanimationLeave a comment

Sneak Peek of Adobe Fuse CC (Preview) | Adobe Creative Cloud

Maya, Rigging, virtual reality
February 8, 2018 swissarmychainsawCC, charactersLeave a comment

Transitioning from blendshapes to joint based rigs.

Maya, Rigging
January 11, 2018 swissarmychainsawRiggingLeave a comment

Recent Posts

  • WEBGL Water
  • building-a-realistic-character-for-games
  • installing python2.7 and pyqt on windows
  • 21-maya-plugins-you-need-in-your-life/
  • bh_pathAnim launch video

Recent Comments

    Archives

    • March 2018
    • February 2018
    • January 2018
    • December 2017
    • November 2017
    • October 2017
    • September 2017

    Categories

    • 360
    • augmented reality
    • Backup
    • Characters
    • Cygwin
    • Games
    • LTO5
    • Maya
    • Mocap
    • Python
    • Rigging
    • Tar
    • Tech
    • Unbuntu
    • Uncategorized
    • virtual reality

    Meta

    • Log in
    • Entries feed
    • Comments feed
    • WordPress.org
    Proudly powered by WordPress Theme: Orvis by Automattic.